How Mesh Routing Works
When two nodes are too far apart to communicate directly, intermediate nodes relay the message. Meshtastic and MeshCore solve this differently.
Flooding (Meshtastic)
When a node receives a packet, it rebroadcasts to all neighbors. Each node rebroadcasts once (duplicate detection prevents loops). The message floods outward until it reaches its destination or exhausts its hop count (typically 3–5 hops).
- Simple and robust: No routing tables. New nodes work immediately. Self-healing if relay fails.
- Limitation: One message can trigger 30–50 transmissions across a dense network. Why faster presets (Medium Slow) are preferred in networks with many nodes.
Path-based routing (MeshCore)
MeshCore discovers explicit routes before sending data:
- Node A broadcasts a Route Request (RREQ); each relay appends its identity
- Destination node D sends back a Route Reply (RREP) along the reverse path
- Node A caches the route A → B → C → D and uses it for all subsequent messages to D
- More efficient at scale: Messages travel only the established path — much less airtime than flooding in large networks
- Limitation: Route discovery adds latency to first contact. Topology changes require re-discovery.
Which is better?
Both work well in practice. Flooding is simpler and more resilient for small-to-medium networks (under ~100 nodes). Path-based routing scales better for large infrastructure deployments. In practice, your choice is determined by which protocol your local community uses.
The mesh advantage
Every additional node is a potential relay. A hilltop repeater that can hear both a valley and a distant mountaintop effectively bridges those two coverage zones for all messages. A few well-placed infrastructure nodes have outsized impact on total network reach.
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